A few months ago, I worked on a serie of character renders, cause I needed an accurate way to compare them in size and overall proportions. So I made it a serie of full body mugshots, each character standing in the exact same spot, in front of that typical jail-measuring wall.
Quite fun, but months later I failed to get the same lighting settings back, which brought the serie to a premature stop. Kinda annoying, as I needed that information for a few renders I was working on, that showcased a guest character, CMVM's Sammie (link to the artist's gallery bellow).
Therefore I decided to give it another try, with something more "fun" that would also allow give me more playroom for characters behaviors.
I spent a few hours building a huge, HUUUUUUUGE public toilet room, which was more of an experiment at this stage, I wanted to know if it was possible to render a scene that was beyond the more traditional 4:3 or 16:9 settings. I needed a huge horizontal scene, as I wanted to fill it with dozen of characters. It became a 5:1 kinda beast (roughly 5 times the size of the one above).
WIP of the initial scene
Creating it was indeed possible. Joy !
But wow, even with only 4 characters in it, I felt my computer begging for a mercy kill.
Rendering the full scene would have been possible, but on a better, stronger machine I fear. So I had to crop it to the tiny part shown above. Only 4 characters so far. And even this took hours to render... after I toned it down... as the initial setting had a much brighter and reflective architecture, made of pure, white ceramic-kinda-material. It looked gorgeous, had subtle mirror-like reflections, and it added much more light to the scene too.
It was an interesting experiment, and I'll definitely look for ways to make it a viable concept cause it's a fantastic playroom, and whilst working on it I got tons of ideas that could even be turned into a tiny comic of some kind.
Anywaaaaaay, here's the initial concept.
And at least I got what I wanted : those damn character proportions !
Thanks guys.
Keep the place clean, OK ?